Mega Man Battle Network 5: Team ProtoMan
Join ProtoMan's team to reclaim the Internet from Nebula. Explore as Lan and MegaMan.EXE, build Battle Chip strategies and combine real-time grid combat with turn-based Liberation Missions.
Reference entry only. This index documents cartridges that exist — platforms, regions and variants. Nothing here is for sale, there is no stock, no price and no checkout, and no ROM or download is offered.
Provenance
www.nintendo.com
Europe GBA photographic label AGB-BRBP-UKV on the fixed gray display shell
Specification — PAL
- Platform
- Game Boy Advance
- Region
- Europe & Australia — PAL
- Release year
- 2005
- Developer
- Capcom
- Publisher
- Capcom
- Language
- English
- Save system
- Manual save from the PET screen; automatic saves after linked trades and Net Battles
- Entry type
- Official release
- Archive code
- AGB-BRBP-UKV
Specification — NTSC
- Platform
- Game Boy Advance
- Region
- NTSC
- Release year
- 2005
- Developer
- Capcom
- Publisher
- Capcom
- Language
- English
- Save system
- Manual save from the PET screen; automatic saves after linked trades and Net Battles
- Entry type
- Official release
- Archive code
- AGB-BRBE-USA
Regional versions
This title has 2 regional records. Open a regional record to compare its complete information and artwork. Label design, language and hardware compatibility require release-specific verification; a title-card placeholder is not evidence of a physical cartridge label.
About this game
Nebula attacks the Department of Science, steals the group's PETs and abducts Lan's father. Lan and MegaMan join a team led by Chaud and ProtoMan to free the Internet and stop the Dark Chip organisation. Explore the real world as Lan and jack into devices as MegaMan.EXE. In regular battles, dodge across panels, fire the Buster and select compatible Battle Chips, replenishing your hand when the Custom Gauge fills. Build a 30-chip folder and install Navi Customizer programs. Liberation Missions add alternating team phases: use each Navi's abilities to free dark panels and defeat the area's Darkloid. Individual liberation battles have a three-turn limit. DublSoul grants temporary allied powers; ChaosUnison uses Dark Chips with a risky charged attack. Original GBA link play supports Net Battles, chip and program trading and library comparison. Save from the PET screen.
Also known as: Mega Man Battle Network 5: Team Protoman; Megaman Battle Network 5 Team Protoman; Rockman EXE 5 Team of Blues
Archive notes
Europe printing AGB-BRBP-UKV. The photographed original label is shown on the fixed gray catalogue shell. Original lettering, printed marks and photographed condition are retained. Source cartridge photograph: Gameboy-Hunter X, https://www.ebay.de/itm/358536047689. Complete AGB-BRBP-UKV photographed label cropped, perspective-corrected and projected onto the fixed gray catalogue shell; original lettering, printed marks and photographed condition retained. No Creative Commons licence or physical-specimen authentication is asserted. Background and gameplay: original Capcom Mega Man Battle Network 5: Team ProtoMan Game Boy Advance AGB-BRBP-UKV instruction booklet, hosted by Nintendo at https://www.nintendo.com/eu/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MegaManBattleNetwork5TeamProtoman_EN_DE_FR_ES_IT.pdf; printed pages4–43. Original GBA Nebula abduction story, real and cyber world exploration, real-time grid chip battles plus turn-based Liberation Missions and three-turn liberation battles, DublSoul and ChaosUnison, Navi Customizer, PET saves and original link play. Original USA/Europe release2005; Capcom developer/publisher filled. Booklet UKV code corroborates independently photographed European paper and is not used as USA paper proof. Raw post title and existing record ID retained; canonical display title unified. No Japanese first-release day used as USA/Europe date; no physical save-chip technology is asserted.
Source & provenance
External reference: www.nintendo.com
Catalogued from Europe GBA photographic label AGB-BRBP-UKV on the fixed gray display shell (row 352).
Data is community-sourced and may contain errors. Unverified fields are simply omitted rather than guessed.
Reference title: Original Capcom Mega Man Battle Network 5 Team ProtoMan GBA AGB-BRBP-UKV instruction booklet, English pp.4–43











