Mega Man Zero
Awaken as Zero and help Ciel protect persecuted Reploids. Dash, wall-jump and fight through side-scrolling missions with the Buster and Z-Saber, discover Cyber Elves and improve your weapons.
Reference entry only. This index documents cartridges that exist — platforms, regions and variants. Nothing here is for sale, there is no stock, no price and no checkout, and no ROM or download is offered.
Provenance
www.nintendo.com
Europe GBA photographic label AGB-AZCP-EUR on the fixed gray display shell
Specification — PAL
- Platform
- Game Boy Advance
- Region
- Europe & Australia — PAL
- Release year
- 2002
- Developer
- Inti Creates
- Publisher
- Capcom
- Language
- English
- Save system
- Manual save by speaking to Ciel at the Resistance base; three save files
- Entry type
- Official release
- Archive code
- AGB-AZCP-EUR
Specification — NTSC
- Platform
- Game Boy Advance
- Region
- NTSC
- Release year
- 2002
- Developer
- Inti Creates
- Publisher
- Capcom
- Language
- English
- Save system
- Manual save by speaking to Ciel at the Resistance base; three save files
- Entry type
- Official release
- Archive code
- AGB-AZCE-USA
Regional versions
This title has 2 regional records. Open a regional record to compare its complete information and artwork. Label design, language and hardware compatibility require release-specific verification; a title-card placeholder is not evidence of a physical cartridge label.
About this game
Ciel awakens the long-dormant Zero while fleeing soldiers from Neo Arcadia. With his memories lost, Zero joins her resistance to protect the Reploids hunted by the regime. Choose missions from Ciel and guide Zero through side-scrolling stages. Run, dash, jump and kick off walls to avoid hazards and reach new routes. Fight with the Buster Shot and Z-Saber, charge attacks and equip a main weapon and sub-weapon. Hidden Cyber Elves offer assistance; download them in a Transmission Room and select them on the status screen. Transmission Rooms also connect unlocked areas. Return to Ciel at the Resistance base to save, with up to three save files.
Also known as: Megaman Zero; Rockman Zero
Archive notes
Europe printing AGB-AZCP-EUR. The photographed original label is shown on the fixed gray catalogue shell. Original lettering, printed marks and photographed condition are retained. Source cartridge photograph: Bit Game Shop, https://bitgameshop.com/wp-content/uploads/2020/08/Megaman-Zero-EUR.jpg. Complete AGB-AZCP-EUR photographed label cropped and perspective-corrected onto the fixed gray catalogue shell; original lettering, printed marks and photographed condition retained. No Creative Commons licence or physical-specimen authentication is asserted. Game background and play: Ciel awakens Zero to help the Resistance protect persecuted Reploids. Side-scrolling missions combine dashing, wall jumps, Buster and Z-Saber combat, main/sub-weapon choices and Cyber Elves. Original GBA instruction booklet hosted by Nintendo: https://www.nintendo.com/eu/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MegaManZero_EN_DE_FR.pdf (English pages 2–18). Developer: Inti Creates; publisher: Capcom; original GBA release: 2002.
Source & provenance
External reference: www.nintendo.com
Catalogued from Europe GBA photographic label AGB-AZCP-EUR on the fixed gray display shell (row 169).
Data is community-sourced and may contain errors. Unverified fields are simply omitted rather than guessed.
Reference title: Original Capcom Mega Man Zero GBA instruction booklet hosted by Nintendo, English pp.2–18; Inti Creates official game page











